Jun 22, 2009, 01:55 PM // 13:55
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#1
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Czech Republic
Guild: Made of Stars [STAR]
Profession: Mo/
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4 monk sets
Hi, i just wanna check if i am right.
1- 40/40 healing
2- prot staf HSR 20 HCT 2*20 ench 20
3-shield vs type +30 spear +30 +5
4- divine offhand 15/-1 +30 prot/heal wand HSR 20 +15/-1
I think that 1 n 2nd r right, but i am not sure bout 3 n 4. could u reply please?
And does it matter having spear instead of sword in set 3?
Last edited by FidLi; Jun 22, 2009 at 02:01 PM // 14:01..
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Jun 22, 2009, 02:09 PM // 14:09
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#2
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Frost Gate Guardian
Join Date: May 2009
Guild: Pshyco Ninjas [oGod]
Profession: R/
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Quote:
Originally Posted by Adamek von Omaman
And does it matter having spear instead of sword in set 3?
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since your not dealing dmg w/ it then no.
just curious... why a 40/40 Heal and then a prot staff?
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Jun 22, 2009, 03:06 PM // 15:06
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#3
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Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
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Your 4 is a bit bizarre. Usually for a high set make it exactly the same as your 40/40 with +15e/-1regen inscriptions instead. Preferably in the attribute of your elite. If you're comfortable swapping from your inventory you could also use a single +15e/-1 regen and swap up to the other through your inventory when you need it.
Personally I spear far superior to sword/axe. There really isn't much difference aside from range, but with a spear that means it's easier to build adrenaline for stances like bonetti's, as well as interrupt trappers/etc from your shield set.
@above, 40/40 heal/prot staff is common on hybrid monks - especially a WoH running guardian, or a prot with gift.
Last edited by Revelations; Jun 22, 2009 at 03:08 PM // 15:08..
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Jun 22, 2009, 04:53 PM // 16:53
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#4
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Jungle Guide
Join Date: Jan 2009
Location: Imperial Sanctum
Guild: Legendary Drunken Masters [DUI]
Profession: E/Me
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Quote:
Originally Posted by Thamior Shamus
since your not dealing dmg w/ it then no.
just curious... why a 40/40 Heal and then a prot staff?
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He could be running a hybrid monk.
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Jun 22, 2009, 05:27 PM // 17:27
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#5
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: Jade Reapers [JD]
Profession: Mo/
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as high set I always use
req 9 divine wand
+15
-1
10% HSR all spells
req 9 divine offhand
+15
-1
10% HCT all spells
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Jun 22, 2009, 07:50 PM // 19:50
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#6
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Lion's Arch Merchant
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on your spear/axe/sword you could also put a +5 armor mod or +7 vs elemental and your inscription could also be 10% hrc or hct i forgot what it is, but that would mean less health and/or less energy pool
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Jun 22, 2009, 08:36 PM // 20:36
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#7
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Czech Republic
Guild: Made of Stars [STAR]
Profession: Mo/
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i wonder that set 3 does not have -5 but +5en
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Jun 23, 2009, 01:29 AM // 01:29
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#8
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Spear is also quite nice to dodge Bulls.
Anyways the sets there looks quite decent.
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Jun 23, 2009, 08:15 AM // 08:15
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#9
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Frost Gate Guardian
Join Date: Feb 2006
Location: Norway
Guild: Violent Desire [RAGE]
Profession: Mo/
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Depends on how much of a hybrid you're running, but for arenas I usually use the following:
1) shield sets + spear (20%enchant)
2) 40/40 healing
3) prot wand + prot focus +15 -1
4) heal wand +15-1 + heal focus +15 -1
Bit eclectic I know 40/40 for heals, 20% enchant for prots basically. For 3rd set I'm generally still able to cast heals from set 2, so prot is nice to have there. If/when I get up to set 4 I'm pretty much just casting heals anyway.
Wouldn't use +5 energy on the spear tho - either -5 or no energy mod is better.
For 8v8:
1) shield + spear
2) 40/40 (heal) or staff (prot)
3) wand + +15 -1 focus
4) +15 -1 wand + +15 -1 focus
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Jun 23, 2009, 09:01 AM // 09:01
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#10
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Finland
Guild: Kuningas Kunta [Pipi]
Profession: Mo/
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I use pretty much same as you with WoH monk. Crippling mod for spear for return when using it. -5 energy spear in inventory so I can swap to it when facing e-denial. +30 hp mod in spear because it has saved me countless times.
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Jun 23, 2009, 09:02 AM // 09:02
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#11
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Jungle Guide
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-5 is nice if you're majorly concerned about e-denial, but +5 gives you more energy to work with before you have to swap from your base set. There's a definite benefit of working in your shield set; being able to minimize your vulnerability is a plus, so you should be able to comfortably cast from it. In the end, I'd say the greatest argument for your defensive martial inscription (aside from Shield Bash / Shield Stance / lol e-denial wut?) is the amount of space you prefer among energy on swaps. I like 35 / 40 / 42 / 72.
I like my sets to be clearly defined: prot set is 40/20, heal set is 40/40, PnH / deny hexes is 40/40. Most prot (except for SoA / Shielding Hands) doesn't benefit greatly from HSR, or even that much from enchanting now that Aegis got nerfed; the greatest benefit is HCT, and you take the enchanting 'cause it's the strongest available benefit along with HCT. On a prot monk without divine favor skills, you can just take another shield set on your swaps.
Quote:
1) shield sets + spear (20%enchant)
2) 40/40 healing
3) prot wand + prot focus +15 -1
4) heal wand +15-1 + heal focus +15 -1
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I definitely wouldn't put my defensive set as an enchanting set, but there are some builds where an enchanting martial + focus or even an enchanting martial + shield set can be auseful efficiency set.
I wouldn't bother with dual high sets; you can easily condense that for greater space. The rod should be +15 / -1, +10% HSR (if your bar is mixed) or +20% HSR (if your bar is one spec, or if there's a spec you favor). I prefer +15 / -1, +30 HP; I'd say that risk of death in a high set is more problematic than risk of having something disabled in high set because of no HCT, but if you're more comfortable with even health spacing for your efficiency sets, go for it.
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Jun 23, 2009, 05:05 PM // 17:05
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#12
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Krytan Explorer
Join Date: Mar 2007
Guild: Ominous Empire [Oe]
Profession: Mo/A
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Quote:
Originally Posted by Sun Fired Blank
-5 is nice if you're majorly concerned about e-denial, but +5 gives you more energy to work with before you have to swap from your base set. There's a definite benefit of working in your shield set; being able to minimize your vulnerability is a plus, so you should be able to comfortably cast from it. In the end, I'd say the greatest argument for your defensive martial inscription (aside from Shield Bash / Shield Stance / lol e-denial wut?) is the amount of space you prefer among energy on swaps. I like 35 / 40 / 42 / 72.
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If squeav was to see im sure he'd agree with me on this, 10HCT to all skills on spear inscription > 5energy. It's your defensive set for a reason, when something is training you and you need to stay on shield set but still cast, FCT (even 10%) will help you more than that +5energy. On your high set you shouldn't have duel +15e mods, should keep your 20/20 wand and mod the offhand with the +15e alone. If you swap onto a 72 energy pool and drain from that you're not coming back, it's basically gg.
Quote:
Originally Posted by Sun Fired Blank
Aegis got nerfed.
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^ did not
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Jun 23, 2009, 06:59 PM // 18:59
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#13
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Jungle Guide
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My counter-argument would be that you should be able to cast in your defensive set. -5 provides a greater defense versus e-denial, +5 provides a greater casting window, HCT or HSR provides a greater casting benefit. The general benefits for any of them is rather marginal.
A high set exists for you to fundamentally increase your energy pool. It's important for you to have the ability to push as far into it as you can go, and even if you tap it, you're okay -- if you've made it clear that you're burning energy significantly faster than it recharges, that you're on your high set, and that you're going to tap, you've done what you can.
There's no reason that zeroing 72 is worse than zeroing 57. If you properly swap to your shield set after casting, your energy gain is nearly equivalent for either situation, and the amount of energy that you lose for casting in high set is ultimately negligible. The only real difference will have been that you zeroed 15 energy earlier than you would have.
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Jun 24, 2009, 10:20 AM // 10:20
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#14
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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in arenas like TA one really DESPERATELY needs 2 shield sets - one for 35 energy and another one with -5 energy weapon (sometimes even -energy item instead of a shield), which leaves basically no slot for 2 FC sets, unless one ditches their high set (as I have, eventually...). One needs the former mainly because when one is attacked, one will run around and cast skills like vig and patient spirit that normally dont need FC or HR and at the same time their shield will greatly decrease the damage received (8 in tactics on a r8 full armor shield). One needs the low shield set because one really has to avoid as many dep shots as possible while at the same time has to build up adrenaline as soon as possible, and attacking with a spear on low set is just the best way to do both at the same time. As soon as the offensive starts attacking one, one should stay in their low set and wait till the deb shot hits, or if already low on energy there, swap to their other shield set and kite away or tank some more if the damage and pressure allow it.
Last edited by urania; Jun 24, 2009 at 10:27 AM // 10:27..
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Jun 24, 2009, 01:48 PM // 13:48
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#15
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Krytan Explorer
Join Date: Mar 2007
Guild: Ominous Empire [Oe]
Profession: Mo/A
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Quote:
Originally Posted by Sun Fired Blank
My counter-argument would be that you should be able to cast in your defensive set. -5 provides a greater defense versus e-denial, +5 provides a greater casting window, HCT or HSR provides a greater casting benefit. The general benefits for any of them is rather marginal.
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I didn't know we were arguing And even so im not entirely sure how what you said would even be an argument to what I said, seems more of a bolstering.
Quote:
Originally Posted by Sun Fired Blank
A high set exists for you to fundamentally increase your energy pool. It's important for you to have the ability to push as far into it as you can go, and even if you tap it, you're okay -- if you've made it clear that you're burning energy significantly faster than it recharges, that you're on your high set, and that you're going to tap, you've done what you can.
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It's really not adviseable to go over your normal limit, and if you're having to go into it and the need to burn fast is still there, you're really not going to win by going into your high set because you're going to be feeding off every 5e that you regain.
Quote:
Originally Posted by Sun Fired Blank
There's no reason that zeroing 72 is worse than zeroing 57. If you properly swap to your shield set after casting, your energy gain is nearly equivalent for either situation, and the amount of energy that you lose for casting in high set is ultimately negligible. The only real difference will have been that you zeroed 15 energy earlier than you would have.
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Actually here's the difference; If your normal set is say...42...after you initially go into the 57 saying you go through that now to get back onto your normal set you'll swap onto defensive, basically you'll only need to regain 15e (11.25 seconds) to get back onto your 40/40 (no i don't mean camp, it's so you can swap cast off this instead), as opposed to your 72 you'll need to regain 30e (22.50 seconds) to get back onto your 40/40. Maybe you're ideals are different, but I'd rather be aiming to use 40/40 instead of a 40/+30e.
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Jun 25, 2009, 01:03 PM // 13:03
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#16
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Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
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Quote:
Originally Posted by urania
snip
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I find this problem is better solved by carrying both shield sets, (+5e and -5e) and simply dropping the +5e on in favor of the -5 if the opposing team has a ranger (yes, often I know). What's stopping you from camping in a -5 shield set and spearing for adren, then swapping to a wand/focus/staff to cast? Decent rangers will debil you when you swap up, but I don't really see how an intermediate shield set helps this. I mean, why not swap to a enchant staff rather than a second shield set for vig? Gives you a higher pool, an extra 6 seconds on it, and it only takes quarter of a second. Considering debil shot is ~1 sec activation, even under IAS then you should be able to swap back down before it goes near you. And as long as you don't do something stupid like eat bulls that 1/2 sec or so you're in a cast set shouldn't matter much in terms of damage.
Last edited by Revelations; Jun 25, 2009 at 01:07 PM // 13:07..
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Jun 25, 2009, 01:21 PM // 13:21
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#17
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Lion's Arch Merchant
Join Date: May 2007
Location: Finland
Profession: Mo/
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Quote:
Originally Posted by elypta
as high set I always use
req 9 divine wand
+15
-1
10% HSR all spells
req 9 divine offhand
+15
-1
10% HCT all spells
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Almost same as mine, i have +30hp in my focus instead of HCT, just so i can swap to high set if i'm low on hp and energy and need to get a cast off, without dying because of degen or w/e.
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